CFP: Panel, titled The World According to Hoyle: Gaming in the
Eighteenth Century, to be held at the 2002 ASECS conference in Colorado
Springs on April 3-7, 2002
***********
Gaming flourished at every level of society in the eighteenth century --
from Hogarth's dice-throwing street urchins to lottery-addicted
coffee-house regulars to whist-playing aristocrats. Indeed its
pervasiveness was one reason that Daniel Defoe came to label his era as
"The Projecting Age."
Potential topics for talks might include:
*scenes of gaming in literature and the fine arts
*cultural and sociological explorations of gaming in Europe
*applications of game theory to cultural and literary studies
*application of psychological theory (such as prospect theory) to cultural
and literary studies
*attempts to historicize "chance", "luck", "strategy", and "Providence"
*studies of relevant philosophical concerns, such as theories of
causation and "common sense"
**********
Please send 250-word abstracts to Jesse Molesworth, jmmoles@stanford.edu,
by September 15, 2001
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