CFP: Video Games and Interactive Fiction (7/15/04; CNYCLL, 10/29/04-10/31/04)

From: Alex Reid (reida@cortland.edu)
Date: Tue Jun 01 2004 - 14:43:28 EDT


A panel for the Central New York Conference on Language and Literature
Cortland NY
October 29-31

VIDEO GAMES AND INTERACTIVE FICTION

In the past few years, video games have become an increasingly significant
portion of the entertainment industry. Students who might have dreamt of
being filmmakers or novelists now dream of becoming game designers. The
study of games and interactive fiction is clearly an interdisciplinary
activity and perhaps one that is destined for its own disciplinary
designation, though currently some who study these objects do so from within
English departments. What value do literary studies and cinema studies offer
to the analysis of video games and interactive fiction? What might the study
of literature or film gain from insights into communication from this new
field? More generally, how might the development of this new form of popular
culture shape the future of literary and language studies?

Chair: Alex Reid

SUNY Cortland

English Department

PO Box 2000

Cortland, NY

Email: reida at cortland dot edu

Deadline: 500 word abstracts by 7/15/04

-- 
Alexander Reid, Associate Professor
Director, Central New York Conference on Language and Literature
English and Professional Writing
Office: 115A Old Main
SUNY-Cortland
607-753-2069
Conference: http://www.cnycll.com
Personal Web Site: http://web.cortland.edu/reida
Professional Writing: http://www.cortland.edu/profwriting
English: http://www.cortland.edu/english

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